Floating Citron Leaf: The Sweet Destroyer

Floating Yuzu Leaf: A Sweet Destroyer or the Game Company’s New Favorite?
In this era where time and money are voraciously devoured by games, Floating Yuzu Leaf is like a time bomb ready to make an explosive debut in version 2.1 of the forbidden zone. With her tooth-aching skill set, she is prepared to pull all players into her sweet trap. Today, we will provide a detailed analysis of this upcoming S-level character, including her skills, exclusive sound engine, image videos, and some “heartwarming” in-game purchases.
Floating Yuzu Leaf Agent File
Rarity: S-level
Attribute: Physical
Position: Support
Camp: Monster Eatery
Floating Yuzu Leaf Exclusive Sound Engine – Question Mark
Basic Attack: 713 | Attack %: 30%
R1: The wearer’s [Abnormal Control] is increased by 60 points; when the wearer applies [Strong Strike] to enemies, the wearer’s physical damage is increased by 20%, lasting for 20 seconds, up to 2 layers. When retriggered, the duration is refreshed. The wearer gains 2 layers of the effect upon entering the battlefield.
This is the “little gift” that the game company gives you, an item that makes you feel slightly less powerless in the game. Of course, the real power is still in their hands, because they know how to make you addicted to these “little gifts.”
Normal Attack: Tanuki’s Claw (Tap to Cast)
Performs up to five consecutive strikes forward, dealing physical damage.
Normal Attack: Tanuki’s Umbrella (Hold to Cast)
Enters a defensive stance that can last up to 1.5 seconds. If attacked during this time, the attack is parried, accumulating a large amount of imbalance value; successfully defending against an enemy attack recovers 1 [Sweetness Point].
Normal Attack: Hard Candy Shot
After a spinning umbrella attack, a powerful projectile is launched, dealing physical damage; when Yuzu Leaf has [Sweetness Points], other controlled characters hitting enemies will trigger [Normal Attack: Hard Candy Shot] around the enemy. If this attack critically hits an enemy, Yuzu Leaf consumes one [Sweetness Point]; [Normal Attack: Hard Candy Shot] is an [Additional Attack]; [Normal Attack: Hard Candy Shot] can be triggered at most once every 8 seconds.
Normal Attack: Cotton Candy Firework
Enemies under the [Sweet Surprise] state receive one [Normal Attack: Cotton Candy Firework] attack per second; the abnormal accumulation value from [Normal Attack: Cotton Candy Firework] attacks does not contribute to abnormal damage calculation; the abnormal accumulation efficiency of [Normal Attack: Cotton Candy Firework] attacks is increased by 25.0%.
Normal Attack: Cotton Candy Firework – Extreme
Enemies under the [Sweet Surprise] state, when hit by [Normal Attack: Hard Candy Shot] or Support Strike: Sandwich Hard Candy Shot, will receive one [Normal Attack: Cotton Candy Firework – Extreme] attack;
The abnormal accumulation value from [Normal Attack: Cotton Candy Firework – Extreme] attacks does not contribute to abnormal damage calculation; the abnormal accumulation efficiency of [Normal Attack: Cotton Candy Firework – Extreme] attacks is increased by 25.0%.
Normal Attack: Tanuki’s Assist
When Yuzu Leaf is in the backline, Akiu assists the controlled character in attacking enemies, dealing physical damage; when Yuzu Leaf uses [Normal Attack: Tanuki’s Umbrella], Akiu assists Yuzu Leaf in attacking enemies, dealing physical damage.
Dodge
(Tap to Cast): Quickly dashes with invincibility during the skill animation.
Impact Attack: You Need…


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